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Pages: [1]
Topic: 3 new gamemodes
LeshyJr
Member
Posts: 3
3 new gamemodes
on: March 19, 2011, 14:01

First is “Last Man Standing” what is can be some like Deathmatch but without respawn…

- There can be 10k hp per ship instead 4k…

- No damage on first 15 seconds of round…

- No damage by coliding planets…

Second is “Chainmatch” this is some like Team-Deathmatch, but all team has one healthbar!

- Health per team can be changed (25k-100k)

- When healthbar is empty all team is instantly dying and defeat the round

And the last is “Roulette”, yet one type of Deathmatch where weapon and abilities is randomly changed per every death (kill).

- When ship is spawned it`s cant set weapon and ability… theres a setted randomly…

Ok, i think its all =) Thank for reading my little message^^

command_dos
Member
Posts: 16
Re: 3 new gamemodes
on: March 29, 2011, 10:23

I’ve got another idea. MARS rally ;) Only 1 planet, start and chase with others following the track (something like in the tutorial) or accept all checkpoints. Winner is who first land on planet. No shooting, no energy, no specials – only fuel :)

Simon
Administrator
Posts: 35
Re: 3 new gamemodes
on: March 29, 2011, 11:17

Fuah! That’s a great idea… we’ll talk about it, sounds really funny :D

Sadly we got little time these days due to university-related stuff… but it’ll become better ;)

Developing M.A.R.S…. just for fun :D

LeshyJr
Member
Posts: 3
Re: 3 new gamemodes
on: July 24, 2011, 21:07

hmm… dear marscore team… there`s a lot time were gone since last release
PEOPLE WANNA NEW VERSION xD and what about my mods? so silent on this forum…

Felix
Administrator
Posts: 25
Re: 3 new gamemodes
on: July 25, 2011, 06:30

Quote from LeshyJr on July 24, 2011, 21:07
hmm… dear marscore team… there`s a lot time were gone since last release
PEOPLE WANNA NEW VERSION xD and what about my mods? so silent on this forum…

Sorry for being so quiet! But please don’t mistake this with laziness. We are working pretty hard to provide the network mode as soon as possible.

Nevertheless we figured out that we would love to implement some cool new features and hopefully will find time for that in near future!

while(!asleep) sheep++

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