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M.A.R.S. 0.7.1 Bugfix Release

In consequence of the bug reports that reached us so far, we built a release that should fix most of the bugs in M.A.R.S. 0.7.0 (hopefully ;) ).

Bugfix

(Bugs are Evil!)

You can grab the complete version here. If you don’t want to download all the data again, please feel free to get the patch and apply it to your copy of M.A.R.S. 0.7.0 manually.


Changes

  • Italian is now updated.
  • Hindi is now displayed correctly.
  • No more white quads under older graphics cards.
  • Game doesn’t crash anymore when the statistics key is pressed during the tutorial.
  • The Special FireWall stops when the ship becomes frozen.
  • Ships aren’t effected by the freezer when the PowerUp shield is active.
  • The maximum number of kills in DeathMatch and TeamDeathMatch has been resetted to 100.
  • Implemented an animation of the Player’s highlight when respawning.
  • Ships’ radius has been increased a bit.

This entry has been posted on March 15th, 2011 by Felix in Development.
You can follow any responses to this entry through the RSS feed for this post.

There are 3 Comments:


  • davidsfc9:

    Posted on April 11, 2011 at 02:27

    Hi! well first of all great game.
    i’ve been using since version 0.5
    in this update i liked all the new features and the new game mode the gravitation stuff.
    But i didn’t like so much that ships now feel a bit slow
    for me, the best handling was in version 0.6.9
    ships now don’t turn and react fast enough

  • davidsfc9:

    Posted on April 11, 2011 at 02:28

    keep the goood work

  • Simon:

    Posted on April 11, 2011 at 06:49

    Hey thanks for the feed-back! Maybe you’re right, it feels a bit slower. But that’s due to the increased ship and space size, they simply look slower but move exactly as before.

    But maybe we have to change this ;)



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